Quick Reference
Cascadia Signal Flow
With no cables patched, the Cascadia produces sound through these normalled connections:
Diagram key: Solid arrows (-->) show the primary audio signal path from oscillator to output. Dashed arrows (-.->) show modulation normalling and secondary connections that shape the sound but are not part of the main audio chain.
What Each Connection Does
Primary Audio Path (solid lines)
-
MIDI/CV -> VCO A pitch: MIDI note data sets the pitch of VCO A via 1V/octave CV. This is the main pitch source for the instrument.
-
MIDI/CV -> VCO B pitch: MIDI pitch is also normalled to VCO B (when its PITCH SOURCE switch is set to PITCH A+B), keeping both oscillators in tune.
-
VCO A -> Mixer: VCO A's waveform outputs (saw, pulse, triangle) feed the Mixer, where they are blended with noise, sub-oscillator, and external inputs.
-
Mixer -> VCF: The mixed signal enters the voltage-controlled filter for spectral shaping. Patching into VCF IN overrides this connection.
-
VCF -> Wave Folder: The filtered signal passes through the wave folder. Even with folding at minimum, the signal passes through to VCA A.
-
Wave Folder -> VCA A: The wave folder output is normalled to VCA A's input, completing the audio chain before the output stage.
-
VCA A -> Output Control: VCA A's output is normalled to the MAIN 1 input on Output Control, which drives the headphone and line outputs.
Modulation Normalling (dashed lines)
-
Envelope A -> VCA A (CV): Envelope A's output controls VCA A's amplitude. This is the amplitude envelope -- it shapes every note's volume over time (attack, decay, sustain, release). Patching into VCA A's LEVEL MOD IN overrides this.
-
Envelope A -> VCO A (IM): Envelope A is normalled to VCO A's Index Modulation input, allowing the envelope to control FM depth. The IM MOD slider sets how much this affects FM 2 intensity.
-
Envelope B -> VCF (FM 1): Envelope B modulates the filter cutoff frequency via FM 1. This creates the classic "envelope-controlled filter sweep" heard in plucky and percussive sounds. Patching into VCF FM 1 IN overrides this.
-
MIDI/CV -> VCF (FM 2): MIDI pitch is normalled to VCF FM 2, providing keyboard tracking for the filter. This keeps the filter cutoff proportional to the note being played, essential when the filter is self-oscillating.
-
MIDI/CV -> Envelope A (velocity): MIDI velocity is normalled to Envelope A's CTRL input. Depending on the CTRL SOURCE switch, this scales either the envelope's amplitude or its overall time -- softer notes play quieter or slower.
-
MIDI/CV -> Envelope A (gate): MIDI gate triggers Envelope A. The gate going high starts the attack stage; the gate going low triggers the release stage.
-
MIDI/CV -> Envelope B (gate): MIDI gate also triggers Envelope B, so both envelopes respond to the same note events by default.
-
VCO B -> VCO A (FM 2): VCO B's sine wave output is normalled to VCO A's FM 2 input. This enables frequency modulation synthesis with zero cables -- use VCO A's INDEX slider to dial in FM depth.
-
LFO X/Y -> VCO A (PWM): LFO Y is normalled to VCO A's pulse width modulation input. Raising the PW MOD slider adds movement to the pulse wave output. LFO Z is normalled to MULT IN 1 in the Patchbay for distribution.
This session builds on Session #16 — complete it first for the best experience
Session 17: Self-Patching and Feedback Loops
Session 17: Self-Patching and Feedback Loops
Objective: Create controlled feedback loops by routing Cascadia's outputs back to its own inputs, using the Mixuverter as a feedback attenuator, and explore the spectrum from subtle resonant character to complex emergent textures.
Patch VCF LP4 OUT -> MIXER IN 1 (overriding Ring Mod normalling). Set Mixer IN 1 to 0%. Play a note, then slowly raise IN 1 to ~20%. You should hear the filter's character change -- the feedback adds a resonant, singing quality on top of the normal filter tone. That is self-patching at its simplest.
What Is Self-Patching?
Self-patching means routing an output from a module back to an input on the same instrument, creating a feedback loop. The signal passes through the processing chain, comes out changed, and goes back in to be changed again -- each cycle adding more processing on top of the previous one.
At low feedback levels, self-patching adds resonant character -- a subtle singing or ringing quality that makes filters and oscillators sound more alive. At medium levels, it creates complex harmonics that cannot be achieved any other way -- the recursive processing generates timbres that are genuinely new. At high levels, feedback becomes chaotic and unpredictable -- the sound takes on a life of its own, oscillating and screaming in ways you cannot fully control.
The key to musical feedback is attenuation: controlling how much of the output feeds back to the input. Without attenuation, feedback quickly spirals to maximum volume and distortion. With careful level control, feedback becomes one of the most powerful sound design tools available.
Warm-Up (2 min)
Remove all cables. Set all knobs and sliders to noon/center. Play a MIDI note -- you should hear the normalled default tone. Raise VCO A INDEX to ~30% -- recall the FM bell tone from Session 16. Return INDEX to 0%.
Setup
From the normalled default:
- Mixer SAW at ~50%, all other Mixer sliders at 0%
- VCO A OCTAVE at 4
- VCF FREQ at ~50%, Q at ~20%, MODE at LP4
- VCF LEVEL at ~50%
- Wave Folder FOLD at 0%
- VCA A LEVEL at ~40%, LEVEL MOD at ~50%
- MAIN LEVEL on Output Control at ~30% (start quiet for safety)
Exercises
Exercise 1: Simple Filter Feedback (8 min)
This exercise requires one cable.
| # | From | To | Purpose | Overrides |
|---|---|---|---|---|
| 1 | VCF LP4 OUT | MIXER IN 1 | Feed filtered signal back to mixer input | Ring Mod OUT -> Mixer IN 1 normalling |
- Patch Cable 1: VCF LP4 OUT -> MIXER IN 1. Keep Mixer IN 1 at 0%
- Play and hold a note. You hear the normal filtered sawtooth. Now slowly raise Mixer IN 1 from 0% to ~15%. You should hear a subtle change in the filter's character -- slightly more resonant and alive, as if Q were higher than it actually is. The LP4 output is feeding back through the mixer and filter again
- Raise IN 1 to ~25%. The resonant character becomes more pronounced. The filter sings on note attacks. Play staccato notes -- each note has a ringing tail from the feedback
- Raise IN 1 to ~35%. The feedback is now clearly audible as a separate tonal element. The sound may become unstable or start to self-oscillate. If it gets too loud, lower IN 1 immediately
- Lower IN 1 to ~20% (a musically useful amount). Try changing VCF FREQ -- notice how the feedback character shifts with the cutoff frequency. At higher FREQ, the feedback is brighter and rings more. At lower FREQ, it is darker and more subdued
- Try switching VCF MODE while feedback is active. BP4 feedback has a very different, more focused character than LP4 feedback. HP4 feedback is thinner and more metallic
Exercise 2: Wave Folder in the Feedback Path (8 min)
- Keep Cable 1 patched (VCF LP4 OUT -> MIXER IN 1) with IN 1 at ~15%
- Raise Wave Folder FOLD from 0% to ~25%. The fed-back signal now passes through the wave folder before reaching the VCA and output. You should hear additional harmonic content appearing -- the fold adds new overtones to the already-complex feedback signal
- Raise FOLD to ~40% -- the harmonics multiply. Each pass through the feedback loop adds more folds, creating progressively more complex timbres. The sound becomes buzzy and harmonically dense
- With FOLD at ~30% and IN 1 at ~15%, play notes at different pitches. Low notes produce denser, growling feedback. High notes produce thinner, more ring-like feedback. The interaction between pitch, filter feedback, and wave folding creates a wide palette of textures
- Lower FOLD back to 0%
Exercise 3: Envelope-Controlled Feedback via Mixuverter (5 min)
This exercise uses the Mixuverter to control feedback amount dynamically with an envelope.
| # | From | To | Purpose | Overrides |
|---|---|---|---|---|
| 1 | VCF LP4 OUT | MIXUVERTER MAIN INPUT | Feed filter output to Mixuverter | +5V DC normalling |
| 2 | Envelope A ENV OUT | MIXUVERTER SECONDARY INPUT | Envelope controls feedback amount | Nothing |
| 3 | MIXUVERTER OUTPUT | MIXER IN 1 | Processed feedback to mixer | Ring Mod normalling |
- Remove Cable 1. Repatch as shown above: Cable 1 to MIXUVERTER MAIN INPUT, Cable 2 from Envelope A ENV OUT to MIXUVERTER SECONDARY INPUT, Cable 3 from MIXUVERTER OUTPUT to MIXER IN 1
- Set POLARITY to UNI, ATTENUATOR at ~0%, x2 OFF. Set Mixer IN 1 to ~40%. Set Envelope A to a percussive shape: Attack ~0%, Decay ~25%, Sustain ~0%
- With ATTENUATOR at ~0%, the feedback is minimal. Slowly raise ATTENUATOR to ~20%. Play notes -- the feedback amount now follows the envelope. On each note attack, the envelope peaks and feeds back more signal; during decay, the feedback drops. You should hear a burst of resonant character on each attack that fades quickly
- Raise ATTENUATOR to ~35%. The feedback bursts become more intense on each attack. The sound has an aggressive "spit" on the transient that decays into a cleaner tone
- Try different Envelope A Decay settings: ~10% for a very short feedback burst (percussive accent), ~40% for a longer feedback tail (singing resonance)
- Remove all cables. Return MAIN LEVEL to ~50%
Exploration (optional, hyperfocus days)
- Patch VCF HP4 OUT back to MIXER IN 1 instead of LP4 OUT -- high-pass feedback has a different, thinner resonant character
- Try feedback from the Output Control's FOLD OUT jack -> MIXER IN 1. This feeds the post-wave-folder signal back, creating recursive folding that generates extreme harmonic complexity
- Create a "screaming" patch: VCF LP4 OUT -> MIXER IN 1 at ~30%, Q at ~60%, FREQ swept manually. The combination of feedback and resonance creates aggressive, vocal-like screams. Keep volume LOW
Output Checklist
- Created a simple filter feedback loop (VCF LP4 OUT -> MIXER IN 1)
- Heard the spectrum from subtle resonant character to intense feedback
- Combined feedback with wave folding for complex harmonics
- Used the Mixuverter to create envelope-controlled dynamic feedback
- Maintained safe volume levels throughout all feedback experiments
- Session logged in Obsidian daily note
Key Takeaways
- Self-patching feeds an output back to an input, creating recursive processing that adds resonant character at low levels and chaotic complexity at high levels
- Attenuation is essential -- the Mixuverter or Mixer level sliders are your safety valve for controlling feedback amount
- Cascadia's multiple simultaneous filter outputs (LP4, HP4, MODE) enable creative feedback routing where you can feed back one filter type while listening to another
Next Session Preview
Session 18 introduces FX pedal integration -- using Cascadia's built-in FX Send/Return loop to insert external effects pedals anywhere in the signal chain, with impedance matching and dry/wet mixing.