bass2026-02-10Sub BassDeep, round sub bass with minimal harmonics and tight envelope -- the go-to low-end foundation patch.#bass#sub#foundation#low-end#analog
bass2026-02-10FM BassMetallic, punchy bass using FM between digital oscillators with envelope-controlled FM amount for complex attack.#bass#fm#metallic#digital#punchy
bass2026-02-10Acid BassClassic 303-inspired acid bass with resonant filter sweep, glide, and aggressive squelch character.#bass#acid#resonant#glide#303#squelch
lead2026-01-18Hard Sync SweepClassic Prophet-style hard sync lead with envelope sweep on the slave oscillator frequency -- aggressive, biting attack tone.#lead#sync#prophet#sweep#classic#aggressive
lead2026-02-12Sync LeadAggressive Prophet-style hard sync lead with envelope-swept harmonics and mod wheel expression.#lead#sync#aggressive#prophet#performance
lead2026-02-12FM LeadBright, bell-like FM lead with velocity-sensitive complexity -- soft playing is warm, hard playing is bright and complex.#lead#fm#bell#velocity#digital#performance
lead2026-02-12Filtered LeadWarm, expressive lead with resonant filter sweep controlled by mod wheel -- dark and subdued to bright and singing.#lead#filtered#warm#expressive#mod-wheel#performance
pad2026-02-15Waveshape PadEvolving digital pad using waveshape morphing on digital oscillators layered with detuned analog saws.#pad#waveshape#evolving#digital#analog-digital#layers
pad2026-02-15PWM PadLush, chorus-like pad using pulse width modulation on both analog oscillators for natural stereo movement.#pad#pwm#chorus#lush#analog#stereo
drum2026-02-18FM SnareSharp, metallic snare with noise body and FM transient -- the crack comes from envelope-controlled FM between digital oscillators.#drum#snare#noise#fm#metallic#percussion
drum2026-02-18FM Hi-HatBright, short hi-hat using filtered noise with optional FM metallic ring -- closed and open hat variations via envelope decay.#drum#hi-hat#noise#bright#percussion#fm
drum2026-02-18Analog KickDeep, thumpy kick drum using self-oscillating filter with fast pitch envelope -- classic analog kick synthesis.#drum#kick#analog#self-oscillation#percussion
texture2026-01-15PWM SweepSimple PWM sweep texture using two LFOs at different rates to modulate pulse width -- the foundation of analog string and pad sounds.#texture#pwm#sweep#strings#lfo#beginner
texture2026-01-28Self-Oscillating DroneEthereal, watery drone using the self-oscillating filter as a sine wave oscillator with noise texture and keyboard tracking.#texture#drone#self-oscillation#filter#ethereal#experimental
texture2026-02-15Modulated TextureDense, constantly evolving texture using multiple modulation sources -- LFOs, mod slots, and FM -- stacked for organic movement.#texture#modulated#evolving#dense#multi-source#experimental
sequence2026-02-18Drum BeatComplete drum pattern using the 4-track sequencer to morph a single patch into kick, snare, and hat sounds per step.#sequence#drums#sequencer#pattern#beat#percussion