PatchesAcid Bass

Acid Bass

Acid Bass

Playing Tips

Play legato in the C1-C2 range to activate the glide between notes. Harder playing opens the filter more (velocity on filter = 40). Try it with the sequencer: Seq 1 Dest = OAF, program 36, 36, 48, 48, 43, oFF, 46, 36, Step 9 = rST, BPM = 130, Clock Divide = 16th.

Key Parameters

Oscillators

ParameterValue
Osc 1 ShapeSaw
Osc 1 Level55
Osc 2 ShapePulse 50
Osc 2 Level50
Osc 2 Fine+3
Osc 3 Level0
Osc 4 Level0
Osc Slop3

Filter

ParameterValue
LPF Frequency45
Resonance70
4-PoleON
Env Amount80
Key Amount72
Filter Velocity40

Envelopes

ParameterValue
ENV 1 Attack0
ENV 1 Decay45
ENV 1 Sustain5
ENV 1 Release15
ENV 2 Attack0
ENV 2 Decay35
ENV 2 Sustain70
ENV 2 Release12

Glide & Effects

ParameterValue
Glide (Osc 1 & 2)30
Distortion15
Technique Notes

The acid sound depends on three elements working together: high resonance (70) creates the characteristic squelch at the cutoff frequency, strong filter envelope (Env Amount 80 with fast Decay 45 and low Sustain 5) produces the sharp downward sweep on each note, and glide (30) creates slides between legato notes. The Osc Slop at 3 adds vintage analog instability. Distortion at 15 adds subtle edge without overwhelming the filter character.

Panel View

evolverEnvelope 3DestinationAmountVelocityDelayAttackDecaySustainReleaseLFOsFrequencyShape1234KSDestinationAmount16 x 4 SequencerProgramGlobalCompareWriteSeq EditStart/StopReset1234Basic PatchP:001 B:1PARAM 1+ Yes- NoPARAM 2SelectValueAnalog / Digital SynthStereo Audio Processor16 x 4 SequencerMisc ParamsVoice VolumeNameTrigger SelectKey ModeKey Off/XposePitch/Wheel RangeOsc SlopInput ModeEnv ShapeInput HackHP Pre/PostDist Pre/PostMiscModulators1234Mod SourceMod DestMod AmountMod WheelPressureBreathFoot ControllerIn PeakIn Env FollowerVelocityTransposeDownUpOscillators1Analog23Digital4FrequencyFineShape/PWLevelFMRing ModShape ModGlideSync 2>1NoiseLevelExt InLevelLow Pass Filter4 PoleFrequencyResonanceEnv AmountVelocityKey AmountAudio ModL/R SplitAttackDecaySustainReleaseAmpVCA LevelEnv AmountVelocityOutput/SpeedAttackDecaySustainReleaseHP FilterFrequencyFeedbackFrequencyLevelGrungeDistortionAmountGrungeDelay123TimeLevelAmountFeedback 1Feedback 2OutputMaster VolDave SmithINSTRUMENTSPitchMod