Quick Reference
Cascadia Signal Flow
With no cables patched, the Cascadia produces sound through these normalled connections:
Diagram key: Solid arrows (-->) show the primary audio signal path from oscillator to output. Dashed arrows (-.->) show modulation normalling and secondary connections that shape the sound but are not part of the main audio chain.
What Each Connection Does
Primary Audio Path (solid lines)
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MIDI/CV -> VCO A pitch: MIDI note data sets the pitch of VCO A via 1V/octave CV. This is the main pitch source for the instrument.
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MIDI/CV -> VCO B pitch: MIDI pitch is also normalled to VCO B (when its PITCH SOURCE switch is set to PITCH A+B), keeping both oscillators in tune.
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VCO A -> Mixer: VCO A's waveform outputs (saw, pulse, triangle) feed the Mixer, where they are blended with noise, sub-oscillator, and external inputs.
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Mixer -> VCF: The mixed signal enters the voltage-controlled filter for spectral shaping. Patching into VCF IN overrides this connection.
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VCF -> Wave Folder: The filtered signal passes through the wave folder. Even with folding at minimum, the signal passes through to VCA A.
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Wave Folder -> VCA A: The wave folder output is normalled to VCA A's input, completing the audio chain before the output stage.
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VCA A -> Output Control: VCA A's output is normalled to the MAIN 1 input on Output Control, which drives the headphone and line outputs.
Modulation Normalling (dashed lines)
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Envelope A -> VCA A (CV): Envelope A's output controls VCA A's amplitude. This is the amplitude envelope -- it shapes every note's volume over time (attack, decay, sustain, release). Patching into VCA A's LEVEL MOD IN overrides this.
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Envelope A -> VCO A (IM): Envelope A is normalled to VCO A's Index Modulation input, allowing the envelope to control FM depth. The IM MOD slider sets how much this affects FM 2 intensity.
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Envelope B -> VCF (FM 1): Envelope B modulates the filter cutoff frequency via FM 1. This creates the classic "envelope-controlled filter sweep" heard in plucky and percussive sounds. Patching into VCF FM 1 IN overrides this.
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MIDI/CV -> VCF (FM 2): MIDI pitch is normalled to VCF FM 2, providing keyboard tracking for the filter. This keeps the filter cutoff proportional to the note being played, essential when the filter is self-oscillating.
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MIDI/CV -> Envelope A (velocity): MIDI velocity is normalled to Envelope A's CTRL input. Depending on the CTRL SOURCE switch, this scales either the envelope's amplitude or its overall time -- softer notes play quieter or slower.
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MIDI/CV -> Envelope A (gate): MIDI gate triggers Envelope A. The gate going high starts the attack stage; the gate going low triggers the release stage.
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MIDI/CV -> Envelope B (gate): MIDI gate also triggers Envelope B, so both envelopes respond to the same note events by default.
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VCO B -> VCO A (FM 2): VCO B's sine wave output is normalled to VCO A's FM 2 input. This enables frequency modulation synthesis with zero cables -- use VCO A's INDEX slider to dial in FM depth.
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LFO X/Y -> VCO A (PWM): LFO Y is normalled to VCO A's pulse width modulation input. Raising the PW MOD slider adds movement to the pulse wave output. LFO Z is normalled to MULT IN 1 in the Patchbay for distribution.
This session builds on Session #19 — complete it first for the best experience
Session 20: Bass Sound Design
Session 20: Bass Sound Design
Objective: Build a deep, usable bass patch from scratch, documenting every cable and knob setting.
The key to this bass is a low octave sawtooth through LP4 with the cutoff set low (~25%) and a tight envelope sweep via FM 1 (~50%). That combination gives you the attack definition and warm body that defines a great synth bass.
Sound Design Strategy: Bass
A great bass patch needs three things: weight (low fundamental with strong harmonics), definition (a clear attack that cuts through a mix), and control (tight envelope behavior so notes start and stop precisely). In subtractive synthesis, weight comes from a harmonically rich oscillator at a low octave. Definition comes from a filter envelope that opens the brightness briefly on each attack. Control comes from fast envelopes with zero sustain for staccato or moderate sustain for held bass lines.
The sawtooth wave is the classic bass oscillator because its complete harmonic series gives the filter maximum material to shape. The sub-oscillator adds fundamental weight below the main oscillator, filling out the very lowest frequencies that the sawtooth's upper harmonics complement.
Warm-Up (2 min)
Remove all cables. Set all knobs and sliders to noon/center. Play a MIDI note -- you should hear the normalled default tone. Set VCO A OCTAVE to 2 and play a low note. Recall how the normalled signal path works: oscillator -> mixer -> filter -> wave folder -> VCA -> output.
Building the Patch
Cables for this patch:
| # | From | To | Purpose | Overrides |
|---|---|---|---|---|
| (none) | -- | -- | This patch uses the normalled signal path only | -- |
This bass patch requires zero cables. Everything runs through Cascadia's normalled path.
Module-by-module settings:
VCO A
- OCTAVE: 2 (bass range)
- PITCH: noon (centered)
- PW: ~50% (square wave, for the sub-enriched moments)
- PW MOD: ~15% (subtle LFO movement on pulse width)
- INDEX: 0% (no FM)
- All switches at defaults (TZFM, AC, Sync Off, Center)
Mixer
- SAW: ~70% (primary bass timbre)
- SUB: ~45% (adds weight one octave below)
- SUB TYPE: SUB -1 (one octave down)
- All other sliders: 0%
- NOISE TYPE: WHITE (unused, slider at 0%)
VCF
- FREQ: ~25% (low cutoff -- dark body)
- Q: ~15% (subtle warmth, not resonant)
- MODE: LP4 (classic fat bass rolloff)
- LEVEL: ~55% (slight pre-filter warmth)
- FM 1: ~50% (envelope opens filter on attack)
- FM 2: noon (default keyboard tracking)
- FM 3: 0%
Envelope B (filter envelope, normalled to VCF FM 1)
- Attack: ~0%
- Decay: ~30%
- Sustain: ~15%
- Release: ~15%
- MODE SELECT: ENV
Envelope A (amplitude, normalled to VCA A)
- Attack: ~0%
- Decay: ~25%
- Sustain: ~60%
- Release: ~10%
- ENVELOPE SPEED: Fast
- HOLD POSITION: Off
- CTRL SOURCE: Level
VCA A
- LEVEL: ~30%
- LEVEL MOD: ~65%
- AUX IN: 0%
Wave Folder
- FOLD: ~10% (barely adds grit on the attack)
- MOD: 0%
LFO
- RATE: ~20% (slow, for subtle PWM drift)
Output Control
- MAIN DRIVE: noon
- MAIN LEVEL: ~50%
Step-by-step build:
- Set VCO A OCTAVE to 2. Play a note -- deep sawtooth
- Set Mixer SAW to ~70%, SUB to ~45%, SUB TYPE to SUB -1. Play a note -- you should hear a deeper, fuller bass with the sub-octave reinforcing the low end
- Set VCF FREQ to ~25%, MODE to LP4, Q to ~15%. Play a note -- the bass is now dark and warm, the filter removing the harsh upper harmonics
- Set VCF FM 1 to ~50%. Set Envelope B: Attack ~0%, Decay ~30%, Sustain ~15%, Release ~15%. Play notes -- each note should have a bright "pluck" on the attack that settles into the warm body. This is the definition you need for the bass to cut through
- Set Envelope A: Attack ~0%, Decay ~25%, Sustain ~60%, Release ~10%, ENVELOPE SPEED Fast. Play a note and hold -- the bass sustains at a moderate level. Play staccato -- tight, controlled notes
- Set Wave Folder FOLD to ~10%. Play notes -- a subtle grit appears on the attack where the filter envelope is open. This adds presence without muddying the low end
- Set VCO A PW MOD to ~15%, LFO RATE to ~20%. Hold a note -- the pulse width drifts very slowly, adding subtle movement to sustained notes
Playing Tips
- Play in the C1-C3 range for the deepest bass. C2 is the sweet spot for most mix contexts
- Staccato playing emphasizes the filter envelope pluck. Legato playing emphasizes the warm sustain body
- Velocity (via CTRL SOURCE at Level) naturally gives harder strikes more volume -- play dynamically for an expressive bass line
- Try octave jumps (C2 to C3) for classic synth bass movement
Variations
- Aggressive bass: Raise VCF LEVEL to ~75% and FOLD to ~25% for pre-filter distortion and wave folding grit
- Deep dub bass: Lower FM 1 to ~25% and raise Sustain on both envelopes for a darker, more sustained tone
- Pluck bass: Set both Envelope A and B Sustain to ~0% for a tight, staccato-only bass with no sustain
Output Checklist
- Bass patch built from normalled default with all knob settings documented
- Patch produces a deep, warm bass with attack definition from the filter envelope
- Sub-oscillator adds low-end weight
- Patch documented in patches/cascadia/deep-sub-bass-recipe.md with full cable routing and knob settings
- Session logged in Obsidian daily note
Key Takeaways
- Bass patch weight comes from a low octave oscillator plus sub-oscillator; definition comes from a filter envelope that briefly opens brightness on each attack
- Zero cables needed -- Cascadia's normalled path provides a complete subtractive bass signal chain
- Subtle wave folding and PWM add movement and presence without muddying the fundamental
Next Session Preview
Session 21 builds a lead patch -- cutting, expressive, designed to sit on top of a mix. You will add VCO B detuning for thickness, moderate resonance for presence, and wave folding for edge.