PatchesBasic Project

Basic Project

Basic Project

Session: 01 | Bank: A | Type: reference

Description

A clean project with Track 1 holding a single drum loop on a Flex machine -- the known starting state you return to before every session. Think of it as the Octatrack equivalent of zeroing out a synth: no leftover samples, no effects, no scene assignments, just a blank canvas with one sound loaded so you can hear changes immediately.

Sample List

SlotSampleTypeNotes
Flex 01basic-loop.wavDrumsSimple kick-hat-snare loop for orientation

Track Configuration

TrackMachineSampleFX1FX2
T1Flexbasic-loopNoneNone
T2--------
T3--------
T4--------
T5--------
T6--------
T7--------
T8--------

Pattern Map

PatternPartDescription
A011Single trig on step 1 -- basic-loop fires once per bar

Scene Notes

  • Scene A: Default (no parameter locks assigned)
  • Scene B: Unassigned

No crossfader movement will change anything -- scenes are blank. This is intentional: you add scene assignments as you learn them in Module 7.

Performance Tips

  • Load your own sample onto Track 1 via the Quick Assign menu (turn Data Entry knob A on the SRC page)
  • Place additional trigs in Grid Recording mode to build a simple pattern
  • Use [FUNC] + [CUE] to reload the Part and snap back to this clean state after experimenting
  • Save the project frequently with [FUNC] + [PROJ] so your basic state is always one reload away

Tags

#octatrack #basic-project #reference

Panel View

DATA ENTRYTRACK PARAMSVOLUMEHP VOLLEVELOCTATRACKPTN A01 PART 1BPM 120.0Octatrack MKIIABCDEFPLAYSTOPRECTEMPOFUNCPROJPARTAEDMIXARRMIDISRCAMPLFOFX1FX2SCENE ASCENE BCROSSFADERREC1REC2REC3PTNBANKPAGEUPDOWNLEFTRIGHTYESNOT1T2T3T4T5T6T7T8CUETRIG 1TRIG 2TRIG 3TRIG 4TRIG 5TRIG 6TRIG 7TRIG 8TRIG 9TRIG 10TRIG 11TRIG 12TRIG 13TRIG 14TRIG 15TRIG 16