Quick Reference
Octatrack MKII Basic Project
Why It Matters
The Octatrack's "basic patch" is not a single sound -- it is a basic project: a clean, known starting state for the entire machine. Unlike a synthesizer where you zero out parameters, the OT's basic project is about having the right structure in place:
- A clean project with no leftover samples, machines, or effects
- Tracks assigned to useful default machines
- A simple sample loaded so you can hear changes immediately
- Input routing configured for your setup
This is your lab bench for every session. Start here, explore, and return here when lost. The Part reload function ([FUNC] + [CUE]) will snap you back to the last saved state.
Creating the Basic Project
Step 1: Create a New Set and Project
- Power on with a formatted CF card inserted
- Press [PROJ] to open the Project menu
- Navigate to PROJECT > NEW and confirm with [YES]
- Name it
LEARN(or whatever you prefer) - The OT creates a clean project: all tracks empty, no samples loaded, no effects
Step 2: Load a Simple Sample
You need at least one sound to work with. The OT comes with demo content, or load your own.
- Press [TRACK] key for Track 1 to select it
- Press [SRC] (Track Parameter) to open the source page
- You should see
FLEXas the machine type (default). If not, press [FUNC] + [SRC] to enter SRC SETUP, set MACH to FLEX - Turn Data Entry knob A to open the Quick Assign menu
- Navigate to a simple drum loop or one-shot sample from the Audio Pool
- Select it with [YES] -- it is now assigned to Track 1's flex machine and added to the Flex sample slot list
Step 3: Basic Track Configuration
For a clean starting state, verify these settings on Track 1:
SRC (Source) Page:
| Parameter | Value | Notes |
|---|---|---|
| MACH | FLEX | Flex machine for RAM playback |
| SLOT | (your sample) | The sample you just loaded |
AMP (Amplifier) Page:
| Parameter | Value | Notes |
|---|---|---|
| ATK | 0 | No attack fade |
| HLD | 0 | No hold |
| DEC | 0 | No decay |
| REL | 127 | Full release (sample plays to end) |
| VOL | 0 | Default pre-FX volume (bipolar, 0 = unity) |
| BAL | 0 | Centered panning |
LFO Page:
| Parameter | Value | Notes |
|---|---|---|
| SPD1/2/3 | 0 | No LFO speed |
| DEP1/2/3 | 0 | No LFO depth |
| DST1/2/3 | NONE | No LFO destination |
FX1 and FX2 Pages:
| Parameter | Value | Notes |
|---|---|---|
| Effect | NONE | No effects loaded |
Step 4: Place a Trigger and Test
- Make sure you're on Track 1 (the track key should be lit)
- Press [RECORD] to enter Grid Recording mode (the RECORD key lights up steady)
- Press [TRIG 1] to place a trigger on step 1 -- the TRIG LED lights up
- Press [PLAY] to start the pattern
- You should hear your sample triggering on beat 1 of every bar
- Press [RECORD] again to exit Grid Recording mode
Step 5: Configure Inputs (If Using External Gear)
If you plan to sample external instruments or use the OT as an effects processor:
- Press [MIX] to open the Mixer page
- Set GAIN A/B to an appropriate level for your input source (0 dB is unity)
- Set GAIN C/D similarly if using the second input pair
- Set DIR A/B to
0(we don't want direct monitoring yet -- we'll route through tracks) - Press [NO] to close the Mixer
Step 6: Save the Part and Project
- Press [FUNC] + [PART] to save the current Part (this is your base camp)
- Press [FUNC] + [PROJ] to save the entire project
Quick Test
After setup, verify:
- Pressing [PLAY] plays your sample on beat 1
- Pressing [STOP] stops playback
- Turning the Level knob changes Track 1's volume
- [FUNC] + [CUE] reloads the Part (should sound identical -- nothing has changed yet)
- All 8 track keys select different tracks (T2-T8 should be empty/silent)
The "Return Home" Gesture
Throughout all sessions, this is your safety net:
[FUNC] + [CUE] = Reload Part (undo all unsaved changes to machines, effects, scenes, volumes)
Think of it like Merlin's "base camp" metaphor: save your Part, experiment wildly, and hit [FUNC] + [CUE] to teleport home. This is the Octatrack equivalent of the Evolver's basic patch -- but instead of a set of parameter values, it is a saved project state.
Session Starting State
Every session in this curriculum will specify one of:
- "Start from the basic project" -- Load the LEARN project, Track 1 with a simple sample, everything else clean
- "Start from [specific session] output" -- Load a project state saved from a previous session
- "Start from a new empty pattern" -- Within an existing project, navigate to an unused pattern
The basic project is always available as a reset point.
This session builds on Session #28 — complete it first for the best experience
Session 29: The Arranger — Sequencing Patterns Into Songs
Session 29: The Arranger — Sequencing Patterns Into Songs
Objective: Build a complete 3-minute song arrangement by chaining patterns in the Arranger. Understand rows, repeats, and the relationship between patterns and song structure.
Press [ARR], select EDIT, add 3 rows: A01 x4, A02 x4, A01 x4. Press [FUNC] + [ARR] to enable Arrangement mode. Press [PLAY]. You just made a song.
Warm-Up (2 min)
Load a project with at least 3-4 patterns that sound good together (use work from Module 8 or create quick variations now). Press [PTN] and manually chain them by queueing: play A01, press [PTN] + [TRIG 2] to queue A02. Feel the transition. This is manual pattern chaining -- the Arranger automates it.
Setup
You need at least 4 patterns for a meaningful arrangement. If you don't have them:
- A01: Intro (sparse -- kick + atmospheric loop)
- A02: Verse (full beat + bass + pad)
- A03: Chorus (all elements + melodic sample + brighter FX)
- A04: Outro/Break (stripped back, maybe just a reversed loop + reverb tail)
These can share Part 1 (same machines, different triggers) or use Part 1 + Part 2 for timbral contrast (see Module 8).
Exercises
Exercise 1: Open the Arranger and Add Rows (5 min)
- Press [ARR] to open the Arranger menu
- Select EDIT and press [YES] -- you see the arrangement grid (empty rows)
- Each row has: Pattern (which pattern to play), RPT (how many times to repeat), LEN (override pattern length or use default), BPM (override tempo or use default)
- On Row 1, set the pattern to A01: use the Arrow keys and Data Entry knobs to select it
- Set RPT to
4(play the intro pattern 4 times = 4 bars at 1-bar pattern length, or 16 bars at 4-bar pattern length, depending on your pattern scale) - Move to Row 2: set pattern to A02, RPT to
8 - Row 3: A03, RPT
8 - Row 4: A02, RPT
8(verse returns) - Row 5: A03, RPT
8 - Row 6: A04, RPT
4(outro)
You have a pop structure: Intro → Verse → Chorus → Verse → Chorus → Outro.
Exercise 2: Activate and Play the Arrangement (5 min)
- Press [NO] to exit the editor
- Press [FUNC] + [ARR] to toggle Arrangement mode ON -- the ARR key lights up
- Press [PLAY] -- the arrangement starts from Row 1
- Watch the screen: it shows the current row and progress through repeats
- The Octatrack automatically switches patterns at the right time. No manual queueing needed
- Listen to the transitions. Are they smooth? If a pattern change sounds abrupt, you may need to adjust:
- Add a "transition" pattern between sections
- Use fill mode (FILL conditional trigs) on the last bar of each section
Exercise 3: Refine Transitions (8 min)
Smooth transitions make or break an arrangement.
- Crossfader across transitions: Before the chorus hits, position the crossfader to build tension. When the pattern switches, snap it back. The Arranger handles pattern changes; you handle the expression
- Create a transition pattern: Copy A02 to A05. On A05, strip most triggers. Add a filter sweep via p-locks (gradually open the filter across 16 steps). Add a drum fill on the last 4 steps. Insert A05 into the arrangement between verse and chorus with RPT
1(plays once as a transition) - Tempo changes: On a row, change BPM to create energy shifts. Try dropping 5 BPM for the verse and adding 5 for the chorus. Subtle, but it creates momentum
- Pattern length overrides: Set LEN on a row to cut a pattern short (e.g., play only 2 bars of a 4-bar pattern for a truncated intro)
Exercise 4: Save and Test (5 min)
- Press [ARR], navigate to SAVE, confirm -- the arrangement is saved to the project
- Press [STOP] to reset to the beginning
- Press [PLAY] to hear the full arrangement from the top
- Time it -- how close to 3 minutes is it? Adjust repeats to hit your target length
- Try toggling Arrangement mode off ([FUNC] + [ARR]) -- now [PLAY] plays the current pattern in loop mode (normal behavior). Toggle it back on for song mode. This lets you switch between "jam mode" and "performance mode" instantly
Exploration (if time allows)
- Multiple arrangements: The project holds 8 arrangements. Create a second one with a different structure -- maybe a shorter "live edit" of the same material
- Looping sections: Set a row's RPT to
INF(infinite) to loop one section indefinitely. Advance manually by pressing [RIGHT] arrow. This is useful for live sets where you want to control timing - HALT and JUMP: Insert HALT rows to pause the arrangement (waits for manual advance). Use JUMP to loop back to an earlier row for repeat structures
Output Checklist
- I created an arrangement with at least 5 rows
- The arrangement plays through a complete song structure (intro/verse/chorus/outro)
- I refined at least one transition (fill pattern, tempo change, or crossfader gesture)
- The arrangement is saved to the project
- I can toggle Arrangement mode on/off with [FUNC] + [ARR]
Key Takeaways
- The Arranger turns patterns into songs: Each row = one section of your piece. RPT controls duration. Chain rows for complete arrangements
- Arrangement mode is a toggle: On = song mode (plays the arrangement). Off = jam mode (loops the current pattern). Switch freely during a session
- Transitions need attention: The pattern switch is automatic, but smooth transitions require craft -- fill patterns, crossfader gestures, scene builds
- Eight arrangements per project: Use them for different versions (full song, live edit, instrumental, remix)
Next Session Preview
Next: the MIDI sequencer. You've been composing entirely with audio samples -- now we add the ability to sequence external synths and drum machines, turning the OT into the brain of a multi-instrument setup.