Session 14

Session 14: Highpass Filter & Stereo Split

20 min|intermediate|patch

Session 14: Highpass Filter & Stereo Split

Objective: Use the highpass filter and filter split parameter to shape stereo width and create bandpass effects, completing your understanding of the Evolver's filter architecture.

If you only have 5 minutes

Load the basic patch, set Osc 3+4 Level to 0, and increase the Highpass parameter from 0 to 50. You will hear the low end disappear, leaving only the bright upper harmonics.

Warm-Up (2 min)

Load your self-oscillating filter patch from Session 13. Play a note and hear the singing resonance. Today you work with the other filter -- the digital highpass -- and the stereo split parameter. Load the basic patch.

Setup

From the basic patch:

  • Set Osc 3 Level to 0 and Osc 4 Level to 0
  • Verify Highpass is at 0 (bypassed) and LPF Frequency at 164

Exercises

Exercise 1: Highpass Filter Basics (5 min)

The highpass filter removes low frequencies and lets high frequencies pass through. It is digital, 4-pole, and has no resonance control.

evolverEnvelope 3DestinationAmountVelocityDelayAttackDecaySustainReleaseLFOsFrequencyShape1234KSDestinationAmount16 x 4 SequencerProgramGlobalCompareWriteSeq EditStart/StopReset1234Basic PatchP:001 B:1PARAM 1+ Yes- NoPARAM 2SelectValueAnalog / Digital SynthStereo Audio Processor16 x 4 SequencerMisc ParamsVoice VolumeNameTrigger SelectKey ModeKey Off/XposePitch/Wheel RangeOsc SlopInput ModeEnv ShapeInput HackHP Pre/PostDist Pre/PostMiscModulators1234Mod SourceMod DestMod AmountMod WheelPressureBreathFoot ControllerIn PeakIn Env FollowerVelocityTransposeDownUpOscillators1Analog23Digital4FrequencyFineShape/PWLevelFMRing ModShape ModGlideSync 2>1NoiseLevelExt InLevelLow Pass Filter4 PoleFrequencyResonanceEnv AmountVelocityKey AmountAudio ModL/R SplitAttackDecaySustainReleaseAmpVCA LevelEnv AmountVelocityOutput/SpeedAttackDecaySustainReleaseHP FilterFrequencyFeedbackFrequencyLevelGrungeDistortionAmountGrungeDelay123TimeLevelAmountFeedback 1Feedback 2OutputMaster VolDave SmithINSTRUMENTSPitchMod
  1. Play a sustained low note (C1 or C2) and slowly increase Highpass from 0 to 50 -- you should hear the low end and body disappear, leaving only the bright, thin upper harmonics
  2. Continue to Highpass = 80 -- you should hear a very thin, almost empty sound with only the highest frequencies remaining
  3. Set Highpass back to 0 -- the full sound returns immediately
  4. The HPF at 0 is completely bypassed -- "when set to 0, it is removed completely from the circuit" (Anu Kirk p.51). This means modulating the HPF will have no effect unless you set it to 1 or higher first

Important: The Highpass parameter has two ranges (DSI Manual p.19):

  • o1-o99: HPF on the oscillators (post-VCA position)
  • i1-i99: HPF on the external input only (pre-filter position)

For this session, keep it on oscillators (o-values).

See Anu Kirk p.50-51 ("Highpass Filter"), DSI Manual p.19

Exercise 2: HPF as a Sound-Shaping Tool (5 min)

The highpass filter is useful for removing mud and adding brightness:

  1. Set LPF Frequency to 80, Resonance to 30, 4-Pole ON
  2. Play a note -- you should hear a warm, filtered sound
  3. Set Highpass to 15 -- you should hear a subtle thinning of the low end, making the sound cleaner without obviously sounding "filtered"
  4. Set Highpass to 30 -- you should hear more obvious low-end removal. The sound becomes lighter and more present in the midrange
  5. Now modulate the HPF with ENV 3: set ENV 3 Destination to HiP (Highpass Frequency), Amount to 99, Attack = 78, Decay = 98, Sustain = 0. Set Highpass to 5 (must be non-zero for modulation to work)
  6. Play a note -- you should hear the highpass filter sweep up, progressively removing low frequencies. The sound starts full and becomes thinner (Anu Kirk p.52)

See Anu Kirk p.51-52 (HPF practical applications)

Exercise 3: Filter Split for Stereo Width (5 min)

The Split parameter separates the left and right LPF cutoff frequencies -- raising the left and lowering the right.

  1. Set LPF Frequency to 80, Resonance to 40, 4-Pole ON. Set Highpass back to 0
  2. Set Split to 0 -- play a note. Both channels should sound identical
  3. Set Split to 20 -- you should hear a subtle stereo widening. The left channel is slightly brighter (higher cutoff), the right slightly darker (lower cutoff)
  4. Set Split to 50 -- you should hear obvious stereo difference. One ear gets more brightness than the other
  5. Set Split to 80 -- you should hear extreme stereo separation where the left filter is nearly wide open while the right is much more closed

"Even small amounts of filter split can have big effects on your sound" -- Anu Kirk p.49

Now try modulating split with an LFO: 6. Set LFO 1 Destination to SpL (Split), Frequency to 25, Amount to 40, Shape to Tri 7. Play a sustained note -- you should hear the stereo balance sweep back and forth as the split oscillates

See Anu Kirk p.48-49 ("Exercise 4: Let's Split!")

Exercise 4: Bandpass Filter (3 min)

Combine the LPF and HPF to create a bandpass effect that only lets a band of frequencies through:

  1. Set LPF Frequency to 76, Resonance to 0, 4-Pole ON
  2. Set Highpass to 30
evolverEnvelope 3DestinationAmountVelocityDelayAttackDecaySustainReleaseLFOsFrequencyShape1234KSDestinationAmount16 x 4 SequencerProgramGlobalCompareWriteSeq EditStart/StopReset1234Basic PatchP:001 B:1PARAM 1+ Yes- NoPARAM 2SelectValueAnalog / Digital SynthStereo Audio Processor16 x 4 SequencerMisc ParamsVoice VolumeNameTrigger SelectKey ModeKey Off/XposePitch/Wheel RangeOsc SlopInput ModeEnv ShapeInput HackHP Pre/PostDist Pre/PostMiscModulators1234Mod SourceMod DestMod AmountMod WheelPressureBreathFoot ControllerIn PeakIn Env FollowerVelocityTransposeDownUpOscillators1Analog23Digital4FrequencyFineShape/PWLevelFMRing ModShape ModGlideSync 2>1NoiseLevelExt InLevelLow Pass Filter4 PoleFrequencyResonanceEnv AmountVelocityKey AmountAudio ModL/R SplitAttackDecaySustainReleaseAmpVCA LevelEnv AmountVelocityOutput/SpeedAttackDecaySustainReleaseHP FilterFrequencyFeedbackFrequencyLevelGrungeDistortionAmountGrungeDelay123TimeLevelAmountFeedback 1Feedback 2OutputMaster VolDave SmithINSTRUMENTSPitchMod
  1. Play a note -- you should hear only a narrow band of midrange frequencies. The LPF removes the highs, the HPF removes the lows
  2. Set Mod Wheel Dest to FiL (LPF Frequency), Amount to 99
  3. Set Mod Slot 1: Source = MWl (Mod Wheel), Amount = 99, Destination = HiP (Highpass)
  4. Move the mod wheel -- you should hear both filters sweep together, moving the bandpass center frequency up and down (Anu Kirk p.52-53)

Save this patch as your "Stereo Split Filter" patch.

See Anu Kirk p.52-53 ("Creating a Bandpass Filter")

Exploration (optional, hyperfocus days)

  • Try independent filter modulation: LFO 1 to Left Filter Cutoff (F1F) and LFO 2 to Right Filter Cutoff (F2F) at different rates and shapes -- "you can hear the two LFOs addressing each filter independently" (Anu Kirk p.49)
  • Check the HP Pre/Post setting in Misc Params (DSI Manual p.26): Pre = HPF before LPF (only affects external input), Post = HPF after VCA (filters everything). Try both positions
  • Use Split with self-oscillation (Resonance = 100) -- you should hear two different pitched sine tones from the two filters

Output Checklist

  • Split stereo filter patch saved
  • Understand how the highpass filter removes low frequencies
  • Can use Split to create stereo width from the filter section
  • Session logged in Obsidian daily note

Key Takeaways

  • The highpass filter removes low frequencies and must be set above 0 for modulation to work -- at 0 it is completely bypassed
  • The Split parameter separates left and right LPF cutoffs, creating stereo width from the filter section alone
  • Combining LPF and HPF creates a bandpass filter that isolates a frequency band -- sweeping both together moves the band up and down

Next Session Preview

Next time you enter the modulation world -- LFOs (Low Frequency Oscillators) that add movement and animation to any parameter. You will create vibrato, tremolo, and filter animation using the four LFOs.