Quick Reference
Octatrack MKII Basic Project
Why It Matters
The Octatrack's "basic patch" is not a single sound -- it is a basic project: a clean, known starting state for the entire machine. Unlike a synthesizer where you zero out parameters, the OT's basic project is about having the right structure in place:
- A clean project with no leftover samples, machines, or effects
- Tracks assigned to useful default machines
- A simple sample loaded so you can hear changes immediately
- Input routing configured for your setup
This is your lab bench for every session. Start here, explore, and return here when lost. The Part reload function ([FUNC] + [CUE]) will snap you back to the last saved state.
Creating the Basic Project
Step 1: Create a New Set and Project
- Power on with a formatted CF card inserted
- Press [PROJ] to open the Project menu
- Navigate to PROJECT > NEW and confirm with [YES]
- Name it
LEARN(or whatever you prefer) - The OT creates a clean project: all tracks empty, no samples loaded, no effects
Step 2: Load a Simple Sample
You need at least one sound to work with. The OT comes with demo content, or load your own.
- Press [TRACK] key for Track 1 to select it
- Press [SRC] (Track Parameter) to open the source page
- You should see
FLEXas the machine type (default). If not, press [FUNC] + [SRC] to enter SRC SETUP, set MACH to FLEX - Turn Data Entry knob A to open the Quick Assign menu
- Navigate to a simple drum loop or one-shot sample from the Audio Pool
- Select it with [YES] -- it is now assigned to Track 1's flex machine and added to the Flex sample slot list
Step 3: Basic Track Configuration
For a clean starting state, verify these settings on Track 1:
SRC (Source) Page:
| Parameter | Value | Notes |
|---|---|---|
| MACH | FLEX | Flex machine for RAM playback |
| SLOT | (your sample) | The sample you just loaded |
AMP (Amplifier) Page:
| Parameter | Value | Notes |
|---|---|---|
| ATK | 0 | No attack fade |
| HLD | 0 | No hold |
| DEC | 0 | No decay |
| REL | 127 | Full release (sample plays to end) |
| VOL | 0 | Default pre-FX volume (bipolar, 0 = unity) |
| BAL | 0 | Centered panning |
LFO Page:
| Parameter | Value | Notes |
|---|---|---|
| SPD1/2/3 | 0 | No LFO speed |
| DEP1/2/3 | 0 | No LFO depth |
| DST1/2/3 | NONE | No LFO destination |
FX1 and FX2 Pages:
| Parameter | Value | Notes |
|---|---|---|
| Effect | NONE | No effects loaded |
Step 4: Place a Trigger and Test
- Make sure you're on Track 1 (the track key should be lit)
- Press [RECORD] to enter Grid Recording mode (the RECORD key lights up steady)
- Press [TRIG 1] to place a trigger on step 1 -- the TRIG LED lights up
- Press [PLAY] to start the pattern
- You should hear your sample triggering on beat 1 of every bar
- Press [RECORD] again to exit Grid Recording mode
Step 5: Configure Inputs (If Using External Gear)
If you plan to sample external instruments or use the OT as an effects processor:
- Press [MIX] to open the Mixer page
- Set GAIN A/B to an appropriate level for your input source (0 dB is unity)
- Set GAIN C/D similarly if using the second input pair
- Set DIR A/B to
0(we don't want direct monitoring yet -- we'll route through tracks) - Press [NO] to close the Mixer
Step 6: Save the Part and Project
- Press [FUNC] + [PART] to save the current Part (this is your base camp)
- Press [FUNC] + [PROJ] to save the entire project
Quick Test
After setup, verify:
- Pressing [PLAY] plays your sample on beat 1
- Pressing [STOP] stops playback
- Turning the Level knob changes Track 1's volume
- [FUNC] + [CUE] reloads the Part (should sound identical -- nothing has changed yet)
- All 8 track keys select different tracks (T2-T8 should be empty/silent)
The "Return Home" Gesture
Throughout all sessions, this is your safety net:
[FUNC] + [CUE] = Reload Part (undo all unsaved changes to machines, effects, scenes, volumes)
Think of it like Merlin's "base camp" metaphor: save your Part, experiment wildly, and hit [FUNC] + [CUE] to teleport home. This is the Octatrack equivalent of the Evolver's basic patch -- but instead of a set of parameter values, it is a saved project state.
Session Starting State
Every session in this curriculum will specify one of:
- "Start from the basic project" -- Load the LEARN project, Track 1 with a simple sample, everything else clean
- "Start from [specific session] output" -- Load a project state saved from a previous session
- "Start from a new empty pattern" -- Within an existing project, navigate to an unused pattern
The basic project is always available as a reset point.
Session 06: Slicing & Slice Playback
Session 06: Slicing & Slice Playback
Objective: Slice a drum loop into 16 individual hits, switch the Flex machine to slice playback mode, and use the START parameter to select which slice plays on each step. This unlocks the OT's "any sound on any step" superpower.
Open AED on a drum loop slot. Press [DOWN] to SLICE. Press [YES] to auto-slice into 16. Save with [FUNC] + [YES]. In SRC Setup, set SLICE = ON. Now turn the START parameter — different slices play. You're slicing.
Warm-Up (2 min)
Open AED on one of your existing samples ([FUNC] + [BANK]). Look at the waveform. Now imagine 16 vertical lines dividing it into equal pieces. That's slicing — telling the OT "treat this sample as 16 chunks I can call up by index."
Setup
Start from the LAB project. Load a drum break or beat loop (1-2 bars of drums, 90-130 BPM) into a Flex slot. Try the classic Amen break, a James Brown funk break, or any 4/4 drum loop with clear hits. If you don't have one, any drum loop with 16 distinct transients works.
Exercises
Exercise 1: Auto-Slice the Loop (5 min)
The OT can slice automatically based on transient detection or equal divisions.
- Select the track with your drum loop. Press [FUNC] + [BANK] to open AED
- Press [DOWN] to navigate to the SLICE page
- Find the auto-slice options:
- SLICE COUNT (knob A) — how many slices. Set to
16(one per 16th note in a 1-bar loop) - CREATE METHOD — usually
LINEAR(equal division) orTRANSIENT(detected hits)
- SLICE COUNT (knob A) — how many slices. Set to
- Set CREATE METHOD to
LINEAR— predictable equal slices - Press [YES] to slice. The waveform now shows 16 numbered vertical lines
- Each slice has a number
1through16— the START parameter on the SRC page picks which slice plays
Exercise 2: Refine Slices Manually (4 min)
Linear slicing is fast but rarely perfect. Nudge slices to land on transients.
- Still in AED on the SLICE page, navigate slice-by-slice: turn knob B to highlight slice 1
- Press [YES] to preview just that slice — it should be the kick (or whatever's on beat 1)
- If the slice cuts in late or chops a transient, turn knob C to nudge that slice's start point
- Step through slices 1-16, previewing each. Adjust any that sound wrong
- Pro tip: usually slices 1, 5, 9, 13 are the strong beats (kicks/snares) — get those clean first
Exercise 3: Save Slices and Enable Slice Playback (4 min)
Slicing is non-destructive metadata — but the slot needs to know to use it.
- Press [FUNC] + [YES] to save the slice grid back to the slot
- Press [NO] to exit AED
- Now switch the Flex machine to slice mode: press [FUNC] + [SRC] to open SRC SETUP
- Find the SLICE parameter — turn it to
ON - Press [NO] to exit SRC SETUP — you're back on the SRC parameter page
- Now look at the SRC page parameters — you'll see START prominently. This selects which slice plays
- Place a single [TRIG 1], press [PLAY] — slice 1 plays on every beat 1
Exercise 4: Sweep the START Parameter (5 min)
This is where slicing comes alive — the START parameter selects slices.
- With your single trig playing on beat 1, turn Data Entry knob A (the START knob on the SRC page) slowly
- Watch the value: 0 plays slice 1, higher values play higher slices, 127 plays the last slice
- As you turn, you hear the loop "scrubbing" through slices — kick, snare, hat, ghost note, kick, etc.
- Stop on a snare-only slice. Now place trigs on [TRIG 1, 5, 9, 13] — boom, snares on every beat
- The pattern of triggers stays — but you're now controlling which slice plays globally with one knob
- This is the foundation of slice-based patterns
Exercise 5: Hint at Sample Locks — Different Slice Per Step (3 min)
You've seen global slice change. Module 5 teaches sample locks — different slice per step.
- With your 4 trigs (1, 5, 9, 13) playing the same slice, hold [TRIG 5] (don't tap — hold)
- While holding, turn Data Entry knob A — the START value shows in the screen
- Set step 5's START to a different slice number (try slice 5 — usually the snare in a typical break)
- Release [TRIG 5]. Step 5 now has a sample lock — it plays a different slice than steps 1, 9, 13
- Hold [TRIG 9] + turn knob A → set to slice 9. Hold [TRIG 13] + turn knob A → set to slice 13
- You've just rebuilt the original break loop using sample locks on a single sliced sample. Module 5 dives deep into this technique
Exploration (if time allows)
- Try
TRANSIENTslicing — set SLICE COUNT to0and CREATE METHOD toTRANSIENT. The OT detects hits and slices accordingly. Often more musical than LINEAR - Slice a melodic loop (a short synth phrase, 4 bars). Each slice is one note. P-lock the START to play notes in a different order — instant remix
- On the AED SLICE page, try GRID (manual mode) to set slice points by tapping [TRIG] keys at the desired sample positions
Output Checklist
- I sliced a drum loop into 16 slices using AED
- I refined at least one slice's start point manually
- I saved the slices back to the slot with [FUNC] + [YES]
- I enabled SLICE = ON in SRC SETUP
- I used the START parameter to scrub through slices in real time
- I sample-locked at least one trig step to play a specific slice (Module 5 preview)
Key Takeaways
- Slicing divides a sample into addressable chunks — each chunk is selectable by index via START
- AED slice page is where you create and refine slice grids; SRC SETUP > SLICE = ON activates slice playback
- The START parameter picks which slice plays — turn it to scrub, p-lock it for per-step variation
- Slice + sample lock = "any slice on any step" — the OT's killer compositional pattern (full lesson in Session 14)
Next Session Preview
Next: machine types deep dive. We've been using Flex throughout — now compare Flex (RAM, instant) vs. Static (streamed, longer samples) side by side, and learn when each is the right tool for the track.