Quick Reference
Cascadia Signal Flow
With no cables patched, the Cascadia produces sound through these normalled connections:
Diagram key: Solid arrows (-->) show the primary audio signal path from oscillator to output. Dashed arrows (-.->) show modulation normalling and secondary connections that shape the sound but are not part of the main audio chain.
What Each Connection Does
Primary Audio Path (solid lines)
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MIDI/CV -> VCO A pitch: MIDI note data sets the pitch of VCO A via 1V/octave CV. This is the main pitch source for the instrument.
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MIDI/CV -> VCO B pitch: MIDI pitch is also normalled to VCO B (when its PITCH SOURCE switch is set to PITCH A+B), keeping both oscillators in tune.
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VCO A -> Mixer: VCO A's waveform outputs (saw, pulse, triangle) feed the Mixer, where they are blended with noise, sub-oscillator, and external inputs.
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Mixer -> VCF: The mixed signal enters the voltage-controlled filter for spectral shaping. Patching into VCF IN overrides this connection.
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VCF -> Wave Folder: The filtered signal passes through the wave folder. Even with folding at minimum, the signal passes through to VCA A.
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Wave Folder -> VCA A: The wave folder output is normalled to VCA A's input, completing the audio chain before the output stage.
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VCA A -> Output Control: VCA A's output is normalled to the MAIN 1 input on Output Control, which drives the headphone and line outputs.
Modulation Normalling (dashed lines)
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Envelope A -> VCA A (CV): Envelope A's output controls VCA A's amplitude. This is the amplitude envelope -- it shapes every note's volume over time (attack, decay, sustain, release). Patching into VCA A's LEVEL MOD IN overrides this.
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Envelope A -> VCO A (IM): Envelope A is normalled to VCO A's Index Modulation input, allowing the envelope to control FM depth. The IM MOD slider sets how much this affects FM 2 intensity.
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Envelope B -> VCF (FM 1): Envelope B modulates the filter cutoff frequency via FM 1. This creates the classic "envelope-controlled filter sweep" heard in plucky and percussive sounds. Patching into VCF FM 1 IN overrides this.
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MIDI/CV -> VCF (FM 2): MIDI pitch is normalled to VCF FM 2, providing keyboard tracking for the filter. This keeps the filter cutoff proportional to the note being played, essential when the filter is self-oscillating.
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MIDI/CV -> Envelope A (velocity): MIDI velocity is normalled to Envelope A's CTRL input. Depending on the CTRL SOURCE switch, this scales either the envelope's amplitude or its overall time -- softer notes play quieter or slower.
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MIDI/CV -> Envelope A (gate): MIDI gate triggers Envelope A. The gate going high starts the attack stage; the gate going low triggers the release stage.
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MIDI/CV -> Envelope B (gate): MIDI gate also triggers Envelope B, so both envelopes respond to the same note events by default.
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VCO B -> VCO A (FM 2): VCO B's sine wave output is normalled to VCO A's FM 2 input. This enables frequency modulation synthesis with zero cables -- use VCO A's INDEX slider to dial in FM depth.
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LFO X/Y -> VCO A (PWM): LFO Y is normalled to VCO A's pulse width modulation input. Raising the PW MOD slider adds movement to the pulse wave output. LFO Z is normalled to MULT IN 1 in the Patchbay for distribution.
Session 13: LFO Deep Dive
Session 13: LFO Deep Dive
Objective: Explore Cascadia's linked triple-LFO system, understand rate dividers for polyrhythmic modulation, and route LFOs to pitch, filter, and pulse width destinations.
Play a note, then slowly turn the LFO RATE knob from ~10% to ~70%. Listen to VCO A's pulse width undulate (LFO Y is normalled to PWM). At ~70%, the modulation is fast enough to become a timbral effect rather than a rhythmic pulse. That transition from movement to texture is the heart of LFO modulation.
What Is a Low Frequency Oscillator?
An LFO (Low Frequency Oscillator) generates a repeating voltage waveform below the range of hearing -- typically 0.05 Hz to 20 Hz. Where audio-rate oscillators produce tones you hear directly, LFOs produce voltages that move other things: a filter cutoff, an oscillator's pitch, a pulse width. The LFO itself is inaudible; you hear its effect on the destination.
The simplest LFO application is vibrato -- a slow pitch wobble. Route an LFO to an oscillator's pitch input and you get a singing, human quality. Route the same LFO to a filter and you get rhythmic brightness changes. Route it to pulse width and you get timbral undulation. The same modulation source creates entirely different musical effects depending on where you send it.
Rate determines the speed of the modulation (slow = gentle sweeps, fast = rapid pulsing). Depth (controlled by the destination's modulation amount) determines how extreme the movement is.
Warm-Up (2 min)
Remove all cables. Set all knobs and sliders to noon/center. Play a MIDI note -- you should hear the normalled default tone. Raise VCF FM 1 to ~60% and play notes -- recall the envelope-to-filter sweep from Session 11. Return FM 1 to noon.
Setup
From the normalled default:
- Mixer SAW at ~50%, PULSE at ~50%, all other Mixer sliders at 0%
- VCO A OCTAVE at 4
- VCO A PW at ~50% (square wave -- PWM will be visible)
- VCO A PW MOD at ~50%
- VCF FREQ at ~60%, Q at ~15%
- LFO RATE at ~30% (slow)
- LFO Y RATE DIVIDER at center (x1)
- LFO Z RATE DIVIDER at center (x1)
Exercises
Exercise 1: LFO Y and Pulse Width Modulation (7 min)
- Play and hold a note. With PW MOD at ~50% and RATE at ~30%, you should hear the pulse wave's timbre slowly undulating -- thinner and fuller in a repeating cycle. This is pulse width modulation (PWM) driven by LFO Y
- Raise PW MOD to ~75% -- the PWM depth increases. The timbre swings more dramatically between thin and full. At extreme width, you may hear the wave almost disappear momentarily as the pulse width reaches near 0% or 100%
- Lower RATE to ~10% -- the modulation becomes a slow, gentle drift. This is useful for pads and sustained sounds where you want subtle movement
- Raise RATE to ~60% -- the modulation becomes a rapid flutter. The pulse wave sounds almost like a chorus effect at this speed
- Watch the LFO Y output LED on the front panel -- it blinks in sync with the modulation rate. At slow rates you can see individual green/red cycles. At fast rates it shimmers
Exercise 2: LFO X to Filter Cutoff (7 min)
This exercise requires one cable.
| # | From | To | Purpose | Overrides |
|---|---|---|---|---|
| 1 | LFO X OUT | VCF FM 3 IN | Rhythmic filter modulation | Nothing (FM 3 has no normal) |
- Patch Cable 1: LFO X OUT -> VCF FM 3 IN. Set VCF FM 3 to ~30%
- Play and hold a note. You should hear the filter cutoff sweeping up and down rhythmically -- the "wah-wah" effect. LFO X sweeps the filter while LFO Y simultaneously modulates pulse width. Two layers of movement from one RATE knob
- Raise FM 3 to ~60% -- the filter sweep becomes dramatic, from dark to bright and back. Combined with the PWM, the sound has a rich, evolving character
- Change RATE to ~20% -- both the filter sweep and PWM slow down together since they share the same base rate. This coordinated movement sounds musical and coherent
- Now set LFO Y RATE DIVIDER to div3. LFO Y now runs at 1/3 the rate of LFO X. Play and hold a note -- the filter sweep (LFO X) cycles 3 times for every 1 PWM cycle (LFO Y). You should hear a polyrhythmic modulation pattern
- Try div4 on LFO Y -- now 4:1 ratio. The rhythmic relationship changes. Return LFO Y RATE DIVIDER to center (x1)
Exercise 3: Audio-Rate LFO Effects (5 min)
- Keep Cable 1 patched. Set FM 3 to ~25%, RATE to ~50%
- Slowly push RATE from ~50% toward ~90%. Listen as the filter modulation transitions from a clear rhythmic sweep into a buzzy, grainy texture. Around ~75-80%, the individual sweep cycles merge into a continuous timbre change
- At RATE ~90% (approaching ~75Hz), you are in audio-rate territory. The LFO is now fast enough that it adds sidebands to the filter response rather than creating audible sweeps. The sound becomes gritty and FM-like
- Pull RATE back to ~35% for musical modulation. Remove Cable 1
Exploration (optional, hyperfocus days)
- Set LFO Y RATE DIVIDER to div3 and LFO Z RATE DIVIDER to div8. Patch LFO Z OUT -> VCO A FM 1 IN for subtle pitch modulation. Now three parameters (pitch, filter, PWM) modulate at rates in a 1:3:8 relationship -- complex evolving textures from one RATE knob
- Try LFO X -> VCF Q MOD IN (requires cable to Q MOD IN) for rhythmically pulsing resonance
- Adjust the RATE TRIMMERS with a small screwdriver to offset LFO Y and Z rates from their factory alignment (not recommended unless you want to experiment -- factory settings are carefully chosen)
Output Checklist
- Heard LFO Y pulse width modulation via the normalled PWM path
- Patched LFO X to VCF FM 3 for rhythmic filter sweeps
- Used rate dividers to create polyrhythmic modulation (e.g., 3:1 filter-to-PWM ratio)
- Heard the transition from rhythmic modulation to audio-rate texture effects
- Session logged in Obsidian daily note
Key Takeaways
- LFOs create movement by modulating parameters below (or at) hearing range -- the destination determines the musical effect (vibrato, filter sweep, PWM, etc.)
- Cascadia's three linked LFOs with rate dividers enable polyrhythmic modulation from a single RATE knob -- musically related but independent modulation cycles
- LFOs that reach audio rates (~75Hz) blur the line between modulation and timbral effects, adding sidebands and grit when pushed fast enough
Next Session Preview
Session 14 explores the Sample & Hold and Slew Limiter -- utilities that transform random noise into stepped or smoothed random voltages for generative, ever-changing modulation that never repeats.