Session 18

Session 18: LFO Designer & Advanced Modulation

25 min|advanced|patch

Session 18: LFO Designer & Advanced Modulation

Objective: Use the LFO Designer to draw your own 16-step custom LFO waveshape. Assign it to sample START to scrub through audio. Assign it to volume for custom tremolo. Combine LFO Designer with p-locks for deeply evolving textures.

If you only have 5 minutes

Open LFO setup. Set WAVE1 = DESIGNER. Press the designer key — 16 vertical bars on screen. Adjust each bar's height. Assign to SAMPLE START. The LFO now scrubs the sample in your custom shape.

Warm-Up (2 min)

In Session 17, you used 8 preset LFO shapes. Now you'll draw your own. Press [PLAY] on your current pattern. Picture: a custom 16-step shape going up-down-up-down in a pattern only you designed, applied to sample start position. The sample scrubs in a way no preset wave can produce. That's where we're heading.

Setup

Start from the LAB project. You need:

  • Track 1: a longer sample loaded as Flex (try a 4-bar synth pad or texture, 5-10 seconds long)
  • A trig placed on step 1 with a long-held note
  • Track 2: a melodic sample with note trigs (for the tremolo exercise)

Exercises

Exercise 1: Open the LFO Designer (4 min)

The Designer is a 16-step custom waveshape editor.

  1. Press [TRACK 1], then [FUNC] + [LFO] to open LFO SETUP
  2. Find WAVE1 parameter — turn knob to DESIGNER. There are typically two designer slots (DESIGNER 1 and DESIGNER 2 or similar)
  3. Press [NO] to exit setup
  4. Now access the Designer itself: it's typically [FUNC] + [WAVE] or accessed via the LFO designer page (firmware-dependent — check the manual or screen prompts)
  5. The screen shows 16 vertical bars representing 16 steps of the custom waveform
  6. Use [TRIG 1] through [TRIG 16] to select which step to edit
  7. Turn a Data Entry knob to set that step's height (-64 to +64, or 0-127 — depends on firmware)

Exercise 2: Draw a Custom Shape (5 min)

Build a shape that no preset can produce.

  1. With Designer open, draw an uneven ramp:
    • Steps 1-4: low-to-high ramp (0, 30, 60, 90)
    • Steps 5-8: hold high (100, 100, 100, 100)
    • Steps 9-12: rapid descent (90, 60, 30, 0)
    • Steps 13-16: low jitter (-30, -10, -40, -20)
  2. Set this Designer as WAVE1 for Track 1
  3. Set DEST1 = SRC START (the sample start position parameter)
  4. DEPTH1 = +60, SPEED1 = 16 (one cycle per bar)
  5. Press [PLAY] with the long-held note on step 1
  6. The sample's playback position scrubs through the custom shape — instead of playing linearly, it follows your drawn pattern. Sounds like granular resampling or tape splice manipulation
DATA ENTRYTRACK PARAMSVOLUMEHP VOLLEVELOCTATRACKPTN A01 PART 1BPM 120.0Octatrack MKIIABCDEFPLAYSTOPRECTEMPOFUNCPROJPARTAEDMIXARRMIDISRCAMPLFOFX1FX2SCENE ASCENE BCROSSFADERREC1REC2REC3PTNBANKPAGEUPDOWNLEFTRIGHTYESNOT1T2T3T4T5T6T7T8CUETRIG 1TRIG 2TRIG 3TRIG 4TRIG 5TRIG 6TRIG 7TRIG 8TRIG 9TRIG 10TRIG 11TRIG 12TRIG 13TRIG 14TRIG 15TRIG 16

Exercise 3: Custom Tremolo via Volume (5 min)

Apply the LFO Designer to volume for non-uniform tremolo patterns.

  1. Press [TRACK 2] (melodic). Open LFO setup
  2. Set WAVE2 = DESIGNER (or use a second designer slot)
  3. Draw a stuttering shape:
    • Steps 1, 5, 9, 13: high (+50)
    • All others: low (-50)
  4. DEST2 = AMP VOL, DEPTH2 = +40, SPEED2 = 16, MODE2 = TRIG
  5. Press [PLAY]. The melodic sample plays in stuttering 4-on-the-floor accents — tremolo at 16th-note resolution but only on certain steps
  6. Adjust the shape live — make the tremolo asymmetric, off-beat, irregular. Each shape change is a new groove

Exercise 4: P-Lock the LFO Itself (5 min)

P-locking LFO parameters per step turns one LFO into many.

  1. With LFO1 active on Track 1 (modulating SRC START), let it play
  2. Hold [TRIG 5]. P-lock the LFO1 SPEED to 8 (twice as fast)
  3. Hold [TRIG 9]. P-lock LFO1 DEPTH to +90 (deeper)
  4. Hold [TRIG 13]. P-lock LFO1 DEST to FX1 FREQ (target changes — modulates filter instead of sample start)
  5. Press [PLAY]. The LFO behaves differently on each locked step:
    • Step 1-4: normal scrub
    • Step 5-8: faster scrub
    • Step 9-12: deeper scrub
    • Step 13-16: filter wobble instead
  6. The implication: the LFO is itself a sequenced parameter. Patterns within patterns

Exercise 5: Stack Designer + Preset LFOs for Compound Motion (4 min)

LFO1 = Designer (custom rhythmic shape). LFO2 = SINE (smooth bed). LFO3 = RANDOM (chaos sprinkle).

  1. On Track 1's LFO page:
    • LFO1: DESIGNER, DEST = SRC START, DEPTH = 60, SPEED = 16
    • LFO2: SINE, DEST = FX1 FREQ, DEPTH = 40, SPEED = 4 (slow filter sweep)
    • LFO3: RANDOM, DEST = AMP BAL, DEPTH = 30, SPEED = 8, MODE = HOLD (jittery panning)
  2. Press [PLAY]. The single track now has:
    • Custom-shaped sample scrubbing
    • Slow filter sweep underneath
    • Random panning jitter on top
  3. Three layers of modulation, all independent, all running in parallel. The track is alive
  4. Save: [FUNC] + [PROJ]

Exploration (if time allows)

  • Use Designer with MODE = ONE and DEST = AMP VOL for a custom envelope per trig — bypass the AMP envelope's limitations
  • Draw a "ramp + tail" shape (steady climb then quick drop) and apply to FX2 MIX for swelling delay washes
  • Combine multiple Designer LFOs across different tracks to make a coordinated rhythmic gesture (e.g., all three drum tracks scrubbing samples in synchronized custom patterns)

Output Checklist

  • I drew a custom 16-step shape in the LFO Designer
  • I assigned the custom LFO to SAMPLE START and heard the sample scrub
  • I drew a different shape for AMP VOL and built custom tremolo
  • I p-locked at least one LFO parameter (SPEED, DEPTH, or DEST) per step
  • I stacked Designer + preset LFOs on the same track for compound modulation
  • I saved the project

Key Takeaways

  • LFO Designer = custom 16-step waveshape — you draw it, the OT loops it as an LFO
  • Apply Designer to SAMPLE START for granular-style scrubbing; to VOLUME for custom tremolo; to FILTER FREQ for irregular filter motion
  • P-lock LFO parameters (SPEED, DEPTH, DEST) per step — the LFO itself becomes a sequenced parameter
  • Stack Designer LFOs with preset LFOs for compound, multi-layer modulation that no single LFO could produce

Next Session Preview

Next: Module 7 — Scenes & Crossfader. The crossfader is the OT's primary performance tool. Build Scene A and Scene B, morph between them with the slider, stack scenes for smooth progressions. Performance time.